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So I support doing it as soon as possible, so I suggest
starting this weekend or the next one. Or some months... :/
Now this is going to be a Double-Elimination tournament, meaning that if you lose, you still get to fight again, and probably, if you get to win the loser's brackets, you get to fight the winner of the winner brackets. (If you think about it, it still makes sense and sounds fair, if you lose in the end and you were in the winning streak, you lost once in the end, like the one who got to the final final did and won against you).
An attachment on the brackets will be available for you to upload a file if an agreement can't be done, (Like a photo or video) but please be honest.
Now the reason why I chose trying to do it soon, besides that it might get boring by then, is because from then and on, all the weekend and monday, your opponent and you can decide a date for the fights, which you pretty much have like 4 days to make the 3 fights. Preferably do them all together.
Remember you can suggest in a change of rules.
(Most taken from the regular normal tournament rule list)
Rules: -3 stock, 8 minutes.
-Items are off or none.
-Meta-Knight permitted.
-If time runs out, the winner is determined by stock, and then by percentage. (PS: No Sudden Death)
-If both stock and percentage are identical, or a game ends with both players being KO'd simultaneously (typically because of a Sacrificial KO via Bowser's Flying Slam or Ganondorf's Flame Choke), then a tiebreaker is played. A tiebreakers is a 1 stock, 3 minute match with the same characters and the same stage.
-All sets (rounds) with the exception of winner's finals, loser's finals, and the championship (winner's vs loser's in here) are best of 3 matches (best of 5 should be played out for any "finals" matches).
-Stalling is banned. (Stalling is defined as any action that deliberately avoids all conflict as to make the game unplayable. Running from an opponent to get to a better position is not considered stalling, but using chain grabs infinitely against a wall beyond 300% or using Sonic's Neutral B repeatedly underneath the stage is.)
Format:0-You might want to exit the match if yo udon't want to learn this or can't have it on the side, so time doesn't run out.
1-Both players choose their characters for the first game.
2-Players start the stage-striking procedure in order to select the first stage. The optimal procedure for striking stages depends on how many starter stages are allowed. In the following list, "1" is player 1 and "2" is player 2. (Stage Striking: Both players decide which stages NOT to play on in a certain order, until they get into only one stageleft, the stage they will be playing on)
3 Stages: 2-1
5 Stages: 1-2-2-1
7 Stages: 1-1-2-2-2-1 9 Stages: 1-1-1-2-2-2-2-1
3-Each player may ban a stage from the counterpick list for the match. (The players can't choose it as a stage to play on)
4-The first game is played using the stage chosen by step 2.
5-The loser of the previous game chooses a stage from the starter or counterpick list. No player may choose a stage they have already won on unless the other player agrees. (Remember, you announce it to your opponent somehow first, so you BOTH choose it)
6-The winner of the previous game chooses their character first. 7-The loser of the previous game chooses their character.
8-Steps 3, 5-7 are repeated.
Optional Rule:Colorblind Rule: In team games, it may be requested that certain characters be assigned a specific team color in order to prevent any unnecessary confusion. For instance, Sonic, Lucario, or Falco may be requested to be assigned the blue team.
Spectator: If lag isn't an issue or it doesn't happen, you can have an honest spectator as a player to prove who won. If both lie then that's really messed up.
- Quote :
- Stages are divided up into starter, counterpick, and banned. Starter stages are the only stages that are used in the first game of a match. After that, the loser may pick any stage, starter or counterpick, that is not banned. Additionally, each player announces a single stage each match that s/he wants banned from the counterpick list.
The Counter pick list is split into three "tiers" of stages. All counter picks listed should be considered and are preferably universally used. However stages of a higher tier (i.e. Frigate Orpheon / all unused starters) should be more prioritised in a tournament's rule set. The higher tier stages are more commonly seen in tournaments, each individual tier is explained further below.
The Banned list is a list of stages that should be universally banned from tournament play.
Allowed Stages:
Battlefield | Starter | Halberd | Counterpick |
Yoshi's Island | Starter | Frigate Orpheon | Counterpick |
Smashville | Starter | Brinstar | Counterpick |
Lylat Cruise | Starter | Pictochat | Counterpick |
Pokemon Stadium (Melee) | Starter | Rainbow Cruise | Counterpick |
Final Destination | Starter | Pokemon Stadium 2 | Counterpick |
Castle Siege | Starter | Jungle Japes | Counterpick |
Delfino Plaza | Counterpick | Norfair | Counterpick |
So are the rules ok? I'll leave this topic for whenever we want to make it though, and open a registration if enough would join.
Oh!
http://supermarathonbros.challonge.com/ Don't forget about that!